Gently fold the egg whites and sprinkles into the batter. Do not over-mix or your cake will become dense and chewy.īeat the egg whites with a hand mixer or with your stand mixer on high speed until stiff peaks form. Mix in the remainder of your flour mixture just until combined. Repeat the above two steps, mixing only until combined. Mix 1/2 of your milk into the batter just until combined. Mix 1/3 of your flour mixture into the butter/oil mixture at medium speed, just until combined. In a separate bowl, whisk together your flour, cornstarch, baking powder, and salt. Scrape down the sides and bottom of the bowl, then stir in the vanilla. This will increase in volume pretty substantially as well. In a stand mixer, beat butter on medium-low speed until it is creamy.Īdd sugar and oil and beat until well-combined and creamy. Unfold and you'll have a nice circle that should fit well over the bottom of your cake pan. Trim the fat end just before the edge of the bottom of the cake pan. Flip over your cake pan and put the tip of the triangle at the center. Then fold the edges over so it forms a point at one end, then again, and then again until you have a long, thin triangle. Fold it in half, then in half again until you have a smaller square. To do this, tear off a square of parchment. Spray three 8" or 9" cake pans (I own the latter) with cooking spray and line the bottom with parchment paper. You can just use regular white sugar here if you'd like. Its consistency should be between regular sugar and powdered sugar. ** To make caster sugar, add white sugar to a mortal and pestle or a blender and grind until it is fine. I baked a cake! And then I loved it so much I did it again! If you want to use real-world units, just turn this option to use either the metric or imperial system.Hello and welcome back to another Nikoli's Kitchen! Today. At the Video 1.2 you will notice that when we type “m†or “cm†after a numeric value, Blender will convert the value to the proper scale. And Blender is smart enough to convert those units. Isn’t that great? With this option turned on, all measurements will be displayed with the appropriate unit. Video 1.1 – Scene panel and real-world unitsĪfter you choose either the metric or imperial system, you will notice that all values in Blender will show the proper scale right next to the distance value (Figure 1.3).įigure 1.3 – Dimensions in meters at the properties panel There is an option in the Scene panel that allow us to setup Blender to use real-world units as shown in Video 1.1. Would you like to use meters? Consider 1 BU as 1 meter.ĭoes that mean Blender can’t work with real-world units? No! It’s just an option. Would you like to model in centimeters? Just work with 100 BU as the equivalent of 1 meter. It would work pretty much like a CAD software that doesn’t support real-world units.īy all means, you can adapt the BU system to work as any measurement! All you have to do is adopt a conversion rate. For instance, a BU could be the equivalent of one meter. Even with an abstract number like this, we can work in architectural projects by defining a conversion table. Well, those are abstract units used by Blender to determine sizes of objects and doesn’t have any relation with real-world units. And there we can change the Dimensions of any selected object (Image 1.2).īut, what is a Blender Unit? How long is a Blender Unit? How is that related to real-world scale? Where can I find those units? If you press the N key (leave your mouse cursor over the 3D View), the Properties panel will open. By default, you will find something called BU ( Blender Units) as the main unit used by Blender to display distances at the 3D View (Image 1.1).Įvery time you choose or change a dimension in Blender this number represents BU. As a starting point to use Blender to create architectural models, we can take a look on how to setup precise measurements in the software.īefore we jump into the Blender interface and take a look at those values, let's talk about how Blender deals with dimensions. And we could even state that it is necessary to work that way and not merely a general assumption. Working with precision tools is an essential point to create 3d models for architecture. If you want to get started using Blender to create 3d architecture, you will have to learn all the possible ways to use precise values to create 3d models. Setup measurements for architecture in Blender
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